Mobile games these days are largely dominated by free-to-play cross-platform offerings that often pressure users to spend money later on. Often it’s about spending money or inviting friends just to be able to continue playing the game and not the more traditional paying for optional upgrades or bonus content. After the emergence of wearable devices especially Smartwatches, game developers and studios have developed many games so far that are free-to-play. These wearable games don’t need any social integrations to interfere in the gameplay and have original ideas designed specifically for wearables i.e. Smartwatch.